"There's still a big ceiling creatively to create these living narrative experiences," Houser says on *checks notes* Sunday ...
Dan Houser revealed in a new interview that he planned to leave video games because no one took it seriously, before Grand Theft Auto III.
The iconic 2001 crime sim Grand Theft Auto III was one of the "first games that showed you this idea of just living in this ...
Grand Theft Auto creator Dan Houser has chimed in on AI in making video games, saying it is 'not as useful' as some want us to believe.
Rockstar Games co-founder and the former lead writer on almost every mainline Grand Theft Auto game - except for the upcoming ...
Houser believes that the gaming industry might evolve along two distinct paths—one that prioritizes creative storytelling and immersive experiences and another that leans towards profit-driven models.
Screen Rant on MSN
GTA 6 Insider Reveals True Reason Behind Dan Houser's Rockstar Departure
Rockstar Games co-founder Dan Houser hasn't explained exactly why he left Rockstar, but new revelations suggest it's worse ...
Now leading Absurd Ventures, Rockstar co-founder Dan Houser says AI is "not going to solve all of the problems" in game ...
Grand Theft Auto Rockstar Games co-founder Dan Houser couldn't kill GTA 4's Niko Bellic as fans needed to be able "to play forever," so he killed Red Dead Redemption's John Marston instead Red Dead ...
After leaving Rockstar Games, Dan Houser established Absurd Ventures, focusing on creating narratives that blend real-world elements with digital experiences. His first project is a novel titled "A ...
Grand Theft Auto co-creator Dan Houser confirms the series will likely never abandon the United States for its setting. He revealed that after the early GTA London experiment, the team realised the ...
Dan Houser, co-founder of Rockstar Games, revealed that he is dabbling with AI technology in development of Absurdaverse.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results