The official Cities Skylines 2 editor will arrive in "early" 2024, Colossal Order says, as the developer also warns that current CS2 mods could break when the new suite arrives. Early access sign up ...
As Colossal Order continues to spruce up Cities: Skylines 2, one of its big targets is the fine-tuning and launch of its Editor mod creation suite. The developers are working hard to prepare it for ...
Colossal Order has been giving updates on the development of Cities: Skylines II's post-launch updates for weeks now. The latest developer blog from Colossal Order CEO Mariina Hallikainen covers the ...
Come January, development of Skylines 2 (and the series as a whole) will be taken over by Surviving the Aftermath developer Iceflake Studios. While Skylines 2's future direction remains unclear at ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
More than a year after Cities: Skylines 2 launched on PC, there's still no release target for the asset editor or the console versions of the game. When you purchase through links on our site, we may ...
With the latest developer video on Cities: Skylines 2, Colossal Order may as well have put any fears to rest that you’d run out of space to keep expanding your dream cities. We’ve seen capacity on ...
The Cities Skylines 2 map size is actually smaller than you may have heard, with an official Xbox article for the city-building game reportedly including a "typo" regarding grids and square kilometers ...
Another way to phrase this would be that the game was launched well before it was ready and things got cut to meet the ship date. This is now something resembling the state it should have launched in, ...