SGI and Nokia also said that they are planning to work on a version of OpenGL for mobile phones, handheld computers and other portable devices. For gaming, OpenGL has been largely superseded with the ...
Excepting only the iPhone platform, Apple’s never been serious about gaming on its computers, often lagging far behind not only PCs but their own hardware in programming support for the latest graphic ...
** Yes, yes, we've all seen the benchmarks from Valve. It's one data point from one company's single engine, and the comparison is between not just APIs but implementations; it's entirely possible ...
We've seen Microsoft teasing the GDC announcement of the latest installment in their popular DirectX series — subtitled "A Storm of Low-Level Hardware Interaction" — and now it seems the open source ...
SAN JOSE—Monday, thousands of people watched Apple’s Worldwide Developers Conference (WWDC) keynote, in which the company described its plans for the next versions of its key operating systems—iOS 12 ...
The nonprofit Khronos Group standards organization announced a new specification this week for OpenGL 4.2, which brings new graphics functionality to the what's considered to be the most widely ...
Enhancements to the OpenGL graphics application programming interface (API) will mean faster rendering and more realistic graphics in conjunction with the latest graphics hardware, according to SGI, ...
As if to reinforce all the recent talk that there may be another way for PC gaming , open source steering group Khronos has announced the latest update to OpenGL. Release 4.3 brings the cross platform ...
At Siggraph 2014, the Khronos Group has announced both OpenGL 4.5 and, more excitingly, the Next Generation OpenGL Initiative. OpenGL 4.5, except for some new Direct3D 11 emulation features for easier ...
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