At the Red Bull Tetris World Final, a 40-year-old puzzle game stepped off the screen and into the sky via thousands of drones ...
With the Tetris World Finals held in Dubai earlier this month, we spoke to Tetris creator Alexey Pajitnov about all things ...
Henk Rogers, Founder of The Tetris Company, talks to Esports Insider about Tetris’ reinvention as an esport and its future ...
EL PAÍS English on MSN
The day the creator of Tetris met the inventor of the Rubik’s Cube: ‘We have to look for entertainment that challenges us’
Alexey Pajitnov and Ernő Rubik had a conversation with EL PAÍS in Spain, where the video game designer received an honorary ...
📺 From pixel screens to the Dubai skies 🎮 Nineteen-year-old Fehmi Atalar from Türkiye wins the first-ever Red Bull Tetris World Championship as drones turn the Dubai Frame into a giant game screen ...
Escapist Magazine spoke to Maya Rogers, CEO of Tetris Company, about where Tetris stands in 2025, and where it can go ...
GameCentral meets Tetris creator Alexey Pajitnov and Henk Rogers at the Red Bull Tetris World Final, as they explain why ‘Tetris is always going to be here’.
Tetris is looking to get itself approved as an Olympic esports title, and the Red Bull World Final was a big step towards ...
Tom's Hardware on MSN
2,800 RGB drones turned into the world's largest-ever game of Tetris — Red Bull Tetris world final lights up Dubai night sky
Fehmi Atalar of Türkiye was the winner of the tournament, claiming the first-ever Red Bull Tetris global crown. It had been a long path to glory. Red Bull says there were “more than 7 million games ...
Like many of history’s greatest ideas, Tetris came about quite unintentionally. Alexey Pajitnov was a software engineer at the Soviet Academy of Sciences in Moscow, tasked with testing a new type of ...
Red Bull Tetris World Final 2025 managed to be everything it promised and more. While the crown jewel of the show was the roughly 1400 drones flying within the towering Dubai Frame, on which the ...
Thirty years ago today, a little game about dropping geometrically strange thingamajigs — originally clusters of punctuation marks — into neat, lookalike rows kicked off on a wild journey that led it ...
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