Where does virtual reality go next? Right now there seem to be two paths: portable and self-contained headsets like the Oculus Quest or those connected to computers and consoles like the Rift and ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
It’s pricey, but Valve’s new virtual reality headset is the one to beat thanks to its crisp display and high field of view. Last month we put out some initial impressions of Valve’s new Index virtual ...
“High-fidelity virtual reality” is the tagline Valve’s gone with, and that’s certainly supported by the price tag. Whereas Oculus has chosen to aim for mass-market appeal in its second generation, ...
Spotted this morning, it seems Valve has issued an official patent for a wireless version of the Valve Index VR headset. Not only is this a cable-free design, it also includes eye tracking modules in ...
In what seems to be a mistake of setting a web page live a little too early, new details on Valve's own gaming VR headset, called the Index, have emerged. This includes the minimum and recommended PC ...
My introduction to the Index, Valve's first-ever top-to-bottom PC virtual reality system, was a whirlwind of numbers and demos. Valve's three-hour hands-on event in April came with a considerable ...
Valve Software has been at the bleeding edge of PC gaming since its inception in 1996 by two ex-Microsoft employees, Gabe Newell, and Mike Harrington. The company popularized the game launcher model ...
At $999 for the full headset, controllers, and base stations package, the Valve Index is an expensive PC-tethered VR system. The headset itself, while capable, doesn’t do much to rise above the ...