The Khronos Group today launched Vulkan 1.1, the first big revision of its vendor-neutral, cross-platform GPU API. The new revision standardizes a handful of features that were previously offered as ...
Changes to the Android Open Source Project show that Vulkan 1.1 is coming. The new update doesn’t have many user-facing features, focusing on a few under-the-hood changes. Mobile silicon leaders Arm ...
Windows games have mostly been defined by DirectX 12 tools, but a competitive API is coming to PCs running on Intel chips. Intel is releasing graphics drivers that support the Vulkan 1.0 API for chips ...
Heads up my gaming amigos, the Khronos Group has announced version 1.0 of its cross-platform Vulkan graphics API, opening up new possibilities for game developers. Not only is Vulkan supported across ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
AMD’s Radeon Technologies Group (RTG) is excited about the imminent release of the ratified Vulkan 1.0 Specification by the Khronos™ Group. We started this journey in June of 2014 when AMD submitted ...
The Khronos Group announces the release of the Vulkan 1.1 and SPIR-V 1.3 specifications. Version 1.1 expands Vulkan’s core functionality with developer-requested features, such as subgroup operations, ...
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(PR) Today, the Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
Khronos Group a annoncé la sortie de Vulkan 1.4, il s'agit de la dernière version de son API graphique et de calcul 3D multiplateforme. "Vulkan 1.4 is a developer-driven update that enhances Vulkan's ...