I'm reading Randall Munroe's book How To: Absurd Scientific Advice for Common Real-World Problems. I probably don't have to tell you this, but it's awesome (as is everything from Randall Munroe, the ...
A full turn around a point equals 360º. If a full turn equals 360º, then the sum of the angles around a point must also be 360º. When you calculate angles around a point, you can use this fact to find ...
Calculate the angle QPR. Give the answer to one decimal place. Label the sides of the triangle \(o\), \(a\) and \(h\). Next choose the correct ratio from \(s^o_h~c^a_h~t^o_a\). In the triangle the ...
I have two points with x,y, and z coordinates in 3d space. How can I derive the separate angles of the x,y, and z axes?<BR><BR>In case you're curious, I have a direct3d assignment, and I already have ...
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