With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
DirectX12 shipped in 2015 with a simple goal: give developers more control so games run faster, look better, and scale across ...
As part of its 'Windows PC gaming in 2025' wrap-up, Microsoft says it's committed to improving Windows for PC gaming, ...