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By batch-rendering multiple versions of the same mesh, instanced rendering can help developers using OpenGL* ES 3.0 and later dramatically improve performance and resource efficiency. The sample ...
Menderer - Batch Mesh Renderer Menderer is a simple OpenGL mesh renderer for batch rendering a 3D triangle mesh into a list of specified camera poses. It supports meshes in PLY (ascii or binary) ...
The open source Java Binding for OpenGL (JOGL) project introduces hardware-supported 3D graphics to Java programs running on Solaris, Linux, Windows, and Mac OS X platforms.
3D Test 3D Rendering Environment. Uses own simple entity component framework. All mesh components of a given type are rendered in a single draw using instanced rendering. WASD & Mouse movement; Q/E ...
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