Overlord 2.6 adds Photoshop layer transfer, image scaling, and a major messaging rewrite for faster, larger transfers between ...
Blender 5.0 enters release candidate stage with ACES 2.0, improved Cycles and Geometry Nodes, and UI upgrades ahead of its ...
Beeble’s SwitchLight 3.0 delivers video-to-PBR output for relighting workflows. Now with Video, and not frame-by-frame ...
Scott Ross calls the VFX business model “madness” and explains why ILM, Digital Domain, and the wider industry remain ...
RePro integrates with Pomfort Livegrade and Nobe OmniScope to align on-set looks, remote collaboration, and technical ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.
HDR isn’t just a jungle of acronyms on your TV box—though it may feel that way. To bring some order, we sat down with Michael Hackl from Dolby to talk about Dolby Vision, how it compares to HDR10 and ...
Autodesk releases 3ds Max 2026.3 with new Conform modifier controls, material-index animation, USD plugin enhancements and ...
Moho 14.4 Side Quest adds glTF export, 360° Smart Bones, and particle updates, bridging 2D animation with 3D and game engines ...
RenderMan 27 brings XPU final-frame rendering, deep compositing, Solaris integration, and VFX Reference Platform 2024 ...
Unreal Engine 5.7 adds Nanite Foliage, production-ready PCG and Substrate, new virtual production tools, and an in-Editor AI ...
Digital Production reviews the Huion Kamvas 13 (Gen 3): an affordable 13-inch pen display with PenTech 4.0, anti-glare glass, ...
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