ShapeScape Studio brings procedural painterly tree creation to Blender 5.0 with NPR shaders, wind animation, and custom mesh support.
NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and ...
A white paper specifying an uber surface shader that aims to provide a material representation capable of accurately modeling the vast majority of materials used in practical visual effects and ...