A third person player controller with touchscreen support for Godot 4. Note: This project is for Godot 4 only. For the Godot 3 version please see selgesel/godot3-third-person-controller This is a ...
The IKCC class is a general purpose 3D kinematic/virtual body implemented in GDScript, which acts as an alternative to the built-in CharacterBody3D class. It implements all of it's features, provides ...
Maddie Fisher is a writer, journalist and game developer. She was born and raised on the east coast, having started working in games journalism over fifteen years ago. She tends to enjoy musical ...
Stranger Things’ fifth and final season takes a significant leap into the future, so how old are all the main characters? One of Netflix’s biggest shows ever has finally returned for its epic ...
Abstract: The study of Non-Photorealistic Rendering (NPR) in 3D video game character design has gained attention due to its potential to enhance visual appeal and user engagement. Previous research ...
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