The global market for Game Engines was valued at US$3 Billion in 2024 and is projected to reach US$7.7 Billion by 2030, growing at a CAGR of 17.1% from 2024 to 2030. This comprehensive report provides ...
Epic Games and Unity have announced a major partnership, allowing developers to publish Unity titles in Fortnite. Revealed today during Unity's annual developer conference Unite, the collaboration ...
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AI Company Chronicle Studios Strikes Deal With ‘How To Train Your Dragon’ Animator Gabe Hordos
EXCLUSIVE: Gabe Hordos, an animator who has worked on movies such as How To Train Your Dragon and Kung Fu Panda, launched his ...
Bring your digital identity to life with incredible customization and create unique NPCs with this easy to use new tool.
Epic Games is teaming up with arguably its biggest game development rival. Epic Games is teaming up with arguably its biggest game development rival. is a senior reporter covering technology, gaming, ...
We are neither releasing a game with any AI components, nor are we looking at trimming down teams to replace them with AI' ...
Ted Neward’s 'Busy .NET Developer's Guide to Orleans' session at Visual Studio Live! Las Vegas (March 18, 2026) walks .NET ...
SAN FRANCISCO/CARY, N.C. - Unity (NYSE:U) and Epic Games announced Wednesday a new partnership that will allow developers to publish Unity-built games within Fortnite, opening access to an ecosystem ...
TypeScript 7.0, which implements the language service and compiler in Go, promises to improve performance, memory usage, and ...
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Visual Studio Code vs VSCodium: What is the real difference?
The text editor is the most critical tool in a programmer's arsenal, acting as the daily workbench, primary interface, and ...
Microsoft previews a GitHub Copilot-powered VS Code Insiders tool that modernizes JavaScript/TypeScript apps by upgrading npm ...
To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...
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