A movie would be shot the normal way, with a single-lensed camera, then shipped off to a giant team of rotoscopers who would ...
Fire and Ash’ if you’d like. But if you really want to experience the big blue world of Pandora, the video game is where it’s ...
If you saw Avatar: Fire and Ash in James Cameron 's format of choice (high frame rate 3D), you might be wondering why some scenes looked so smooth. The Avatar movies often experiment with technology, ...
Infinity Castle' cinematographer Yûichi Terao on developing the visuals of the Infinity Castle to withstand the big screen.
When Death Stranding and Metal Gear Solid creator Hideo Kojima is asked what type of games he wants to make, he replies, "'a ...
Second Stage Studio, a Netherlands-based developer founded by Speedrunners designer Casper van Est, has announced Sprint City, a “movement-first shared world competitive 2D platformer” ...
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