The idea is to exploit temporal coherence between two consecutive rendered images to speed up ray-casting. The algorithm stores the x- y- and z-coordinate for each pixel in the scene in a ...
A clean, minimal template for creating Windows-compatible Raycast extensions. This template provides the essential structure and components needed to build Raycast extensions that work specifically on ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results