An open-source AI-powered pixel art generation system optimized for the NVIDIA DGX-Spark, designed to accelerate game asset creation with seamless integration into the Bevy game engine.
Abstract: In this paper, we propose a strategy to enhance the performance of task assignment and path planning in applications of distributed multiple unmanned aerial vehicles (multi-UAV). Multi-UAVs ...
Abstract: In this article, a novel data-based adaptive dynamic programming (ADP) method is presented to solve the optimal consensus tracking control problem for discrete-time (DT) multiagent systems ...