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Roblox Haunted Maps: What Keeps Gamers Coming Back
GamingWithKev explores Roblox haunted maps and what keeps gamers coming back for more spooky fun. After being arrested, Chinese woman explains why she came to the US GOP Lawmaker Behind Epstein Push ...
Azerbaijan-based developer PolyDream Studio has raised $500,000 in funding. As Tech AZ reports, PolyDream Studio is currently developing its FPS project White Desert. It will use this investment to ...
Gaijin Entertainment, the studio behind the popular online game War Thunder, announced on Wednesday that it had spent millions of dollars acquiring the rights to the popular Fortnite user-created map ...
Romero Games – the studio founded by industry veterans John and Brenda Romero – has announced that its game has had its funding canceled thanks to a "strategic decision made at a high level within the ...
Following the layoffs across key Microsoft developers Blizzard, Turn 10, Halo Studios, Playground Games, Rare, Treyarch, Infinity Ward, Raven Software and more, former Romero Games employees confirmed ...
South Korean publisher and developer NCSoft completed a strategic equity investment in the Austin, Texas-based development studio, Emptyvessel. Founded by veteran developers from Activision, Disney, ...
GameSpot may get a commission from retail offers. An unannounced game from Respawn Entertainment, the studio behind Apex Legends and the Star Wars Jedi games, was apparently scrapped this week. Former ...
Usually it's a very different ratio of cosmetics to maps is all I'll say. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. As for the maps, ...
Midnight Society, the videogame studio that recently dismissed co-founder and popular livestreamer Guy 'Dr Disrespect' Beahm, has announced that it will be shutting down after spending three years ...
Roblox creators using the AI Assistant tool increased their content publishing output by 31%. The company is developing "4D generative AI" for generating dynamic 3D objects, going beyond static asset ...
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