Configurable toonlike shader. Includes Opaque/Fade/AlphaCutout variations. All variations are supported Lightprobe and Point lights(both PixelLight and Per-vertex ...
Abstract: This brief addresses the problem of bipartite consensus for linear multi-agent systems (MASs) with heterogeneous dynamics susceptible to input saturation over a signed graph under ...
Anaglyph3D v2 requires Unity 2021.3 with URP 12.1.8 or later. Anaglyph3D v3 requires Unity 2022.1 or later with URP 13.1.7 or later. Render Pass Event Leave at Before Rendering Post Processing for ...
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