Cinematographer Caleb Heymann breaks down the visual strategy behind Stranger Things Season 5, from Alexa 35 and Cooke lenses to Unreal Engine planning and 1980s influences.
Archaeologists are using AI to create a Stone Age video game that lets players interact with the past. Ready to explore?
Intellias, a global software engineering and digital consulting company, will participate in CES 2026, taking place on January 6--9, 2026, in Las Vegas. This year, Intellias welcomes attendees to its ...
Apple is turning the flat photo into a new computing primitive. With its SHARP model, the company says a single snapshot can ...
A diverse range of artists and technologists share the electronic music hardware and software which has most excited them ...
In response to a changing landscape, artists are reshaping themselves by reaching out into new media, creative sectors and ...
The Amazing Digital Circus' Episode 7 delivers stunning animation and dark twists as the series nears its haunting finale.
Leveraging NVIDIA DRIVE Sim for Autonomous Development. So, how do we actually get these self-driving cars to learn and get ...
In business, the power of individual leaders is an inherently hard thing to measure. It’s subjective, and it fluctuates on ...
For context, the consensus estimate for Unity's Q4 revenue was $562.71 million, indicating that the company outperformed market predictions. Such strong financial performance can be attributed to the ...
The universality of the energetic equivalence rule has long been debated. Here, the authors show that across 183 soil invertebrate food webs, size–density and energy use varied with trophic level, ...