In this workshop, we’ll explore the process of relighting a 3D environment in Unreal Engine, taking inspiration from Luminism ...
A hands-on look at UEVR, the Unreal Engine mod that's not just putting 'flat' games into VR headsets - it's making them fully ...
The IKCC class is a general purpose 3D kinematic/virtual body implemented in GDScript, which acts as an alternative to the built-in CharacterBody3D class. It implements all of it's features, provides ...