Abstract: I welcome you to the fourth issue of the IEEE Communications Surveys and Tutorials in 2021. This issue includes 23 papers covering different aspects of communication networks. In particular, ...
This is the geometry dissolve shader I use for my spawn in and AFK effects in VRChat. VRChat has fixed eyetracking for full body tracking! I have added an untracked version to simplify the process.
What is this? This is a community-driven "OpenAPI" (formerly Swagger) specification. OpenAPI allows to define an API in YAML - a both machine and human-readable format - and then do tons of cool stuff ...