These days, sim racing is more realistic than ever. There are better screens, better headsets, and better steering wheels ...
A Heavy Morning is a narrative-driven adventure that takes you into the mind of a young woman struggling to face the day ahead of her. Waking up one morning, "the character" finds herself unable to ...
The Game Awards, which celebrates achievements in the video game industry, revealed its 2025 nominees on Monday (Nov. 17). Clair Obscur: Expedition 33 leads the way with 12 nominations, making it the ...
Washington — The Supreme Court on Monday declined to take up a legal fight involving a Christian school that wanted to broadcast a pregame prayer over the stadium loudspeaker before a championship ...
Home health nurse Faith Dunn, clad in a green tracksuit, entered the cavernous room full of bunk beds where hundreds of contestants in the highly competitive second season of "Squid Game: The ...
Dispatch is a story-led superhero comedy that’s taken the gaming community by storm since its release on October 22, 2025. It’s reminiscent of older narrative games that prioritize player choices, and ...
Deal marks one of the first publicly announced investments by Akin Babayigit's $100m early-stage venture platform. Iron Games aims to use the funds to expand the team, accelerate development and ...
It was reported this week the Wachowskis, the creators of The Matrix, had asked Konami for Hideo Kojima to develop a video game based on the IP in the late 1990's. Konami higher-up Kasumi Kitaue had ...
A distinctly rough charm, memorable character designs and convoluted meta-narratives: The works by video game director Hideo Kojima and those by film directors Lana and Lilly Wachowski have a lot in ...
TL;DR: In the early 2000s, the Wachowski sisters approached Konami to develop a Hideo Kojima-directed Matrix game, but then-CEO Kasumi Kitaue canceled the project to prioritize Metal Gear Solid.
Metal Gear Solid and Death Stranding developer Hideo Kojima says he was "surprised" to read that the creators of The Matrix wanted him to develop a game based on the franchise, insisting: "no one ever ...