Introduction 00:10 Object 00:31 Set up 01:13 Shader edit 02:12 Edge wear 03:03 Random wear 04:08 Normal Hope it is useful to ...
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Blender tutorial - Make cartoon cupcake using geometry nodes and procedural materials #oe287
OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
BlenderArtist Thread: https://blenderartists.org/t/sorcar-procedural-modeling-in-blender-using-node-editor/1156769 Edit node parameters at any point without the fear ...
You can grab the paper here (low resolution version available here). The paper appears in the EGSR 2020 special issue of Computer Graphics Forum. Citation is ...
Abstract: Procedural textures have been widely used as they can be easily generated from various mathematical models. However, the model parameters are not perceptually meaningful or uniform for ...
Abstract: In this survey, we present a review of methods and resources for texture recognition, presenting the most common techniques that have been used in the recent decades, along with current ...
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