A flexible text-based visual novel engine for Godot 3.x written in GDScript. Partly inspired by Ren'Py. The goal of this engine is to be an extensible visual novel system capable of integrating itself ...
I have moved all the original BASIC source code into a folder for each project in the original book (first volume). Note that Lyle Kopnicky has generously normalized all the code (thanks Lyle!) to run ...
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