Along the way, ideas emerged in various ways. Some grew out of unintentional bugs, including one that allowed players to die and respawn in an area they shouldn't be able to reach – rather than fix it ...
We propose InfiniteTalk , a novel sparse-frame video dubbing framework. Given an input video and audio track, InfiniteTalk synthesizes a new video with accurate lip synchronization while ...
Both Unity and VSTU have yet supported XML Documentation for UPM packages 1 thus there was no API documentation to display in quick info popup within IDEs (Visual Studio, VSCode, etc). This tool was ...