The games industry moves quickly and while stories may come and go there are some that we just can't let go of ...
Real-time volumetric streaming - placing audiences into live events is making music more accessible - through immersive, ...
In September, a quirky game called Steal a Brainrot hosted 25 million players at the same time on Roblox’s global platform, surpassing a record set just months earlier by Roblox’s prior hit, Grow a ...
There’s a reason Warner Bros. numerous video game studios feel like such an afterthought in the Netflix vs. Paramount ...
Every year, we turn to a panel of trusted analysts to ask them what they expect to see in the industry in the year ahead, and ...
The end of the year always marks a time for retrospective, and looking back, 2025 was a year that will shape the mobile games ...
The Game Awards ceremony honours achievements in the video game industry. Read more at straitstimes.com. Read more at ...
Netflix has announced it has acquired Ready Player Me, a virtual avatar creation platform, as the streaming giant continues to reshape its gaming ambitions ...
Cryptopolitan on MSN
Crypto Gaming: What It Is and How It Works
Learn what crypto gaming is, how blockchain-based games work, how players earn tokens or NFTs, and where the future of Web3 ...
The Express Tribune on MSN
Pakistan’s quiet gaming rise
From small rooms to global studios, talent, trust, and payments are reshaping how Pakistani developers work with the world ...
Developers and investors reflected on Canada's video game industry, saying there's need for people who can sell games.
But this definition no longer fits the reality around us. Player attention is finite. Budgets are ballooning. Layoffs have hit every corner of the industry. New tech cycles, like live service, VR, the ...
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