The Interaction System Toolkit is a collection of versatile scripts for creating interactive objects within your Unity projects. Whether you want to create objects that can be picked up, trigger ...
Abstract: Detecting both known and unknown objects is a fundamental skill for robot manipulation in unstructured environments. Open-set object detection (OSOD) is a promising direction to handle the ...
iOS 26.1 recently introduced a big change for how you turn off alarms and timers, replacing the ‘Stop’ button with a new ‘Slide to stop’ action. Here’s how to get the button back. Apple lets you ...
The NpcManager component is the heart of the Player2 Unity SDK, allowing you to create AI‑driven NPCs that can chat and perform actions in your game world. To start integrating the player2-sdk into ...
Abstract: For extended object tracking (EOT), a fluctuating number of measurements are generated by a sensor at a time instant. In practice, the measurement number depends on the object extension, ...