Abstract: Creating 3D shapes from 2D drawings is an important problem with applications in content creation for computer animation and virtual reality. We introduce a new sketch-based system, ...
The IKCC class is a general purpose 3D kinematic/virtual body implemented in GDScript, which acts as an alternative to the built-in CharacterBody3D class. It implements all of it's features, provides ...
This is a stupid utility which automatically generates a workaround for this bug. Use this only, if the in-game Legacy Fingers option doesn't yield good-enough results! The moment VRChat fixes that ...
Abstract: The study of Non-Photorealistic Rendering (NPR) in 3D video game character design has gained attention due to its potential to enhance visual appeal and user engagement. Previous research ...
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