So Basically I mad three different ways to make the same fx and I called the object in the scene with the same name: 1 Cube ScrollShader 2 Cube AmplifyVFXGraph ( I added Amplify Shader on the project ...
A shader is a program executed by the graphics card during a rendering process. As an example, if there's a 3D model of a cube in your scene, Unity will ask the graphics card to render that "raw" 3D ...
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