An Ark Survival Ascended Switch 2 port could now be a reality thanks to the "night and day" performance improvements Unreal 5 ...
Creative Bloq on MSN
How this game artist makes Unreal Engine worlds look like paintings
In this workshop, we’ll explore the process of relighting a 3D environment in Unreal Engine, taking inspiration from Luminism and the Hudson River School. Rather than aiming for strict realism, this ...
Archaeologists use AI to create a realistic prehistoric video game that brings Stone Age history to life with high educational value.
Interesting Engineering on MSN
You can now talk to the Stone Age in an AI-driven Neolithic archaeology game
Now, archaeologists are using it to let players talk to the past. In a new project, researchers have built an interactive Neolithic game where AI-driven characters explain ancient life dynamically, ...
Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
After unveiling new studio OnceLost Games in 2019, The Elder Scrolls series veterans Julian LeFay, Ted Peterson, and Vijay Lakshman went on to reveal The Wayward Realms – a fresh fantasy game they ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and real-time worlds. For any studio working on digital twins, simulations, or ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
YouTuber RebsGaming has revealed a slew of new details on the long-rumoured Halo: Combat Evolved Remake, which is reportedly set to arrive on multiple platforms in 2026 to celebrate the series’ 25th ...
14% of leaders now use game engines for visualisation and 3D art, while 12% apply them in film and TV. Generative AI has shifted from experimental to business essential, with 70% of respondents using ...
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